using GamePlayerTest;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Lesson31 : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        TestMsg2 msg = new TestMsg2();
        msg.ListInt.Add(1);
        msg.ListInt.Add(2);
        msg.TestMap.Add(10, "10");
        msg.TestMap.Add(100, "100");

        TestMsg3 msg3 = new TestMsg3();
        msg3.Num1 = 100;
        msg3.TestEnum = TestEnum.Bormal;

        PlayerInfo playerInfo = new PlayerInfo();
        playerInfo.HeartMsg = new GameSystemTest.HeartMsg();
        playerInfo.HeartMsg.Time = 100;
        playerInfo.Lists.Add(new GamePlayerTest.Player());
        playerInfo.Lists.Add(new GamePlayerTest.Player());
    }
}
